I’m at just shy of 25k words. That’s 1/4 of my goal, and the point where things start to feel challenging.
I tend to be heavy on dialog, and light on description. It is something I go back and forth about wanting to change. To me, and you probably know this already, the characters are more important than their surroundings. Dialog tells you who they are, what’s important to them, and how they “think.”
Not to say that environment, time of day, day of the week, and so on, aren’t important! I just find them harder to deal with. MC2 is an opportunity to work on these things. I’ve actually written what I want to happen, and on what day of the week, in order. From here, it looks like it will help a bit.
I can see one hurdle coming, I need to make the timeline jump about two weeks into the future without much going on in between. The thing that bothers me about the gap is creating a reason for a pause in the action. Why is Three Ravens not proceeding with his plan? Why is Xisha not pursuing her goals, or is she just hanging out? How is the business doing?
When you’re writing, and trying to do it well, you have to limit filler that has no relation to the story line. Here’s an example from Manleigh Cheese and how it relates to MC2.
Bap and Shona will probably get engaged in #2, or early in #3 . Exploring that arc needs to fit into the broader story. But how? Sure, it will impact the members of the coven, and Murra, but what does that do to everything else?
Now, without revealing too much, Bap does play an important role in #2, due to his profession. I decided he’s a desk geek at the CIA. Consequently, he’s a window into what is going on with how the government is keeping an eye on everyone. What happens with his character is functional.
I haven’t explored how much he’ll do, but it does answer my question. Nothing he does, by virtue of his relationships, fails to involve them.
Tracking character arcs and developments is difficult when you have a bunch of active personalities. This is probably why I have notebooks full of scribbles, arrows, and comments in the margins.
Heh. This update is a little longer than I expected.